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Post by vanessa on Jun 16, 2006 13:17:48 GMT -5
Hey all. This is Xgirl. Here's the unfinished story I would hope to eventually submit. If worst comes to worst, I'll have no problem scrapping the whole thing.
So, I guess.... enjoy?
Page 1
Panel 1: Birds' eye view of a city bank.
Caption: My name is Grim Killer.
Panel 2: View of Grim walking inside the bank. He's about 6'2" with short, dark hair, and a stubble covered chin.
Caption: I'm a hit man, an assassin, a drug dealer, a pimp...
Panel 3: Grim slides a small piece of paper towards the female bank teller, and takes a gun halfway out of his pocket.
Caption: I do whatever I have to to get money.
Caption 2: And today...
Panel 4: Shot of Grim holding a gun point black to the bank teller's face. Camera just off the shoulder of the teller.
Caption: I'm an armed robber.
Page 2
Panel 1: Jagged explosion panel.
Sound effects: BANG! BANG! BANG!
Panel 2: Grim running out of the bank and looking behind him, carrying a sac full of cash.
Caption: Every dog has his day.
Panel 3: Worms' eye view of Grim falling into an open manhole. A look of shock on his face.
Caption: And today's not mine.
Panel 4: Shot of Grim cracking his head open on the side of the manhole while falling.
Sound effect: CRACK!
Panel 5: Grim falling backwards into the dark. Money sac up in the air with cash flying out of it.
Panel 6: Shot of a dead Grim lying in the sewer.
Caption: S#!t...
Page 3
Panel 1: View of Grim looking down at his dead body. Bloody crack in his head.
Grim: All that cash...
Voice from off panel: So, you're a fan?
Panel 2: Grim turns to look behind him and sees the Grim Reaper leaning against the sewer wall. Cloak, scythe and all, but you can't see his face.
Grim: What?
Reaper: A fan of me.
Panel 3: Medium shot of the Reaper looking at an index card.
Reaper: Says here, your name is "Grim" Killer. .... Classy.
Panel 4: Shot of Grim and the Reaper standing face to face. Grim looking mildly confused and disturbed.
Reaper: Unfortunately, not classy enough to get you out of where you're inevitably going.
Panel 5: Grim shouting angrily at the Reaper and pointing to his dead body.
Grim: What the f&^k are you talking about?! Am I really dead?!
Page 4
Panel 1: The Reaper looks down at Grim's body.
Panel 2: Same view. Reaper pointing the scythe at the body and looking towards Grim.
Reaper: Does that look alive to you?
Panel 3: Shot of Grim's face looking taken aback.
Panel 4: Grim yells at the Reaper again, arms up in the air.
Grim: But I have a life! I have things to do, places to go...
Panel 5: Medium shot of the Reaper, arms crossed.
Reaper: And people to kill and girls to sell... You're pathetic, you know that?
Panel 6: Grim turning away from the Reaper and heading towards the ladder on the manhole. Towards the shaft of light.
Grim: Why should I give a damn about your opinion? I led a successful life.
Reaper: Successful?
Page 5
Panel 1: Shot of Grim climbing the ladder with a scowl on his face.
Reaper: Let's see... you've killed 23 people directly through the use of fire arms, 34 indirectly through drugs...
Panel 2: Grim climbing higher on the ladder, looking ever angrier.
Reaper: and sold 18 young girls into a life of dangerous sex. 6 of which under the age of 16. Now unless you base your success on how many lives you destroy, I wouldn't say you're very successful at all.
Panel 3: Grim, at the top of the ladder, reaches his hand out of the manhole.
Grim: Shut up.
Reaper: Oh, I'm sorry... you can't go that way.
Panel 4: Same shot of Grim, but this time, looking shocked, as everything goes dark and his ladder turns into snakes.
Reaper: It's Hades for you, my friend.
Panel 5: View of Grim sliding down the snakes and into a firey pit.
Grim: AAAAAAHHHHHH!!!!
Page 6:
Panel 1: Grim slamming into the ground surrounded by flames.
Grim; Ooof!
Panel 2: Grim on his knees, screaming and looking up at the Reaper standing in front of him.
Grim: Wait, don't I get, like, a trial or something?!
Panel 3: Shot of the reaper pointing a skeleton finger at Grim.
Reaper: You've never given a damn about anything in your life. Why should I?
Panel 4: Reaper kneeling on one knee with his face right in front of Grim's.
Reaper: You want a second chance? I'll give you one. You save as many people as you've killed.
Page 7
Panel 1: Medium shot of Grim's.
Grim: S#!t! I can't do that!
Panel 2: Shot of the Reaper looming over Grim again.
Reaper: Why? It was so easy for you to take lives. What's so different about saving them?
Panel 3: The Reaper turns around to leave Grim, but Grim reaches out(still on his knees) and grabs at the Reaper's cloak.
Grim: Wait, you bastard!
Panel 4: Shot of the cloak being tugged off the Reaper.
Page 8
Splash page: Grim looking up at the Reaper, who, underneath the cloak is a beautiful red-headed woman with dark eyes and a large Ankh tattoo down her back.
Page 9
Panel 1: A sleazy looking Grim gets off of his knees.
Grim: Pretty hot for a dead girl.
Panel 2: Grim puts a hand on the Reaper's shoulder and whispers in her ear.
Grim: You wanna fulfill a dead man's last wishes?
Panel 3: Shot of the Reaper looking evily over her shoulder at Grim.
Reaper: F&^k off.
Panel 4: Reaper holding her scythe between herself and Grim. Grim stepping back, hands up.
Reaper: The only way you're getting to me, is through this.
Panel 5: The Reaper leans toward Grim with her scythe.
Reaper: And keep in mind that the only reason I haven't killed you yet is because you're already dead.
Panel 6: Shot of Grim leaning towards the Reaper again..
Grim: Hey, sweets, no harm done. I just haven't gotten any in such a long time.
Reaper: Yeah, like 3 days is a long time.
Page 10
Panel 1: Shot of Grim scowling at the Reaper.
Panel 2: Same angle as panel 1, Grim sighs and rolls his eyes.
Grim: Sigh... fine. I'll do that s#!t with saving people's lives and all if it gets me out of this hellhole.
Panel 3: The Reaper grins slyly.
Reaper: Good to see you've come around.
Panel 4: The Reaper leans against a hot, rock wall.
Reaper: Now this is how it will work... I'll send your soul back to the living world and you will proceed to save these lives. Every life you save will get you a little further out of the pits of Hell. Doing other good deeds will earn you extra points as well.
Panel 5: Shot of Grim looking confused.
Grim: So, I get like, super powers or something, right?
Panel 6: The Reaper rolls her eyes.
Reaper: No, you dolt. You don't have any super powers.
Page 11
Panel 1: Reaper pointing a finger at Grim.
Reaper: And... you will go back in whatever form I choose for you to be.
Panel 2: The Reaper smiles and extends her hand towards, Grim.
Reaper: Deal?
Panel 3: Grim takes her hand and shakes.
Grim: Deal.
Panel 4: The Reaper leans into Grim with her hand on his chest and her lips by his ear. Grim looks anxious.
Reaper: Now since you like the female form so much...
Panel 5: Same shot, but with the Reaper snapping her fingers and Grim disappeared from the panel.
Sound Effect: snap!
.... and that's as far as I got. I originally wanted the whole story to be under 10 pages, but I guess that's not happening unless I do serious editing.
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Post by bigmentalross on Jun 17, 2006 19:38:12 GMT -5
Interesting story, although it really only feels like the beginning of a story.
To be honest, I think the character of Grim could have been more sympathetic. Having him be so completely despicable doesn't give me much desire to see him rehabilitated but with a little hint of something beyond the ar*ehole on the surface, I'd be more interested in seeing him live and changing himself.
Obviously, most of the big changes come from this point though, so without seeing the rest of the story (or indeed having any idea how long it's going to last) I can't really judge your plans for the character.
Still, an intriguing set-up that promises a lot more to come, although it's hard to judge further without seeing what comes next.
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Post by jayvee on Jun 18, 2006 9:54:18 GMT -5
Depending on what style you're aiming for, this either works or it doesn't. As a semi-serious piece, the dialogue doesn't feel natural; while a lot of your characterization is going to happen in the art, what does happen between word balloons feels cardboard, too scripted. However, if you're going for a humorous satire piece with matching artwork, the melodramatic dialogue works just fine... There just needs to be more of it (says the fan of Fabien's X-Men).
In terms of characterization, that also depends on where you're going with the book. If it's going to be a buddy team-up book where the two have to stick together to overcome some great adversity, then Grim can be as gritty and despicable as you want him to so long as the Reaper is a proper lighthearted counterpart. If this is a short story and you're looking to redeem Grim by the end of it, BMR was right about making him more sympathetic by giving him a reason to do what he did. Maybe his little sister is sick and needs medicine or he's being muslced around by a greasy-haired mob boss.
And it might just be me, maybe I'm not street enough, but including the word "pimp" completely threw me out of the story. I realize the idea of big pimpin' is a huge thing nowadays in urban culture but, even if this is a young black thug stock character, I'd really avoid including that in your final version of the script. Stereotypes are only believable so far, and I think from all the things you listed there he's got his fingers in way too many cookie jars already.
Overrall, the idea has a lot of great potential but you've got to remainly firmly aware of your purpose. Are you here simply to tell a surrealist story, share a moral or warm our hearts with a tale of redemption? Have you fleshed out a plot scenario? Conflicts? Using the rising action/climax method? Do you know how this is going to end? Also, do these characters have more story to tell after this one wraps up? (Franchising your work, particularly through sequels and ongoing adventures, will allow you to more concretely endear the plot and characters to your readers as well as build a bigger fanbase.)
Anyway, a few thoughts.
Love the idea, you just need to put some flesh on them bones.
-- JV
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Post by ipuertoricanpony on Jun 20, 2006 23:56:43 GMT -5
hitman and assassin? rather redundant, there.
death kills men and elephants, ants and dinosaurs. why would death need to hold a scythe between itself and grim?
grim killer is his real name? nickname, i could deal with that, to an extent. but death calls him that, too, implying to me that grim killer is his real name, so i'm assuming it is.
getting killed during a botched bank robbery? i don't buy it.
first, you list this guy as:
1. HIT-MAN/ASSASSIN 2. DRUG DEALER 3. PIMP
Yes, he does whatever it takes to get money, but there's one thing in common with all of these three things...all of them are things you can in some sort of secrecy. prostitutes are out in the open, not the pimp. drug dealers don't advertise waving a gun around (like a bank robber). being very honest, a lot of drug deals i'm familiar with happen behind closed doors. not all, but i don't see a drug dealer opening up a little stand like Lucy in the Peanuts comics, "GANJA, 5 CENTS, THE DEALER IS IN."
This guy works with a lot more discretion. and what kind of pimp is he to be completely broke? he can't be that great at anything he does, if he's got to do so many things to just get by. and i'm assuming he's getting just by if a guy who usually works in more subtle ways is to the point of robbing a bank in a most public fashion. it doesn't fit for me.
the flesh on the bones jv is referring to is the journey. what led him to this point. you're entire first installment could cover this. it's too easy to go for the money shot and start him straight out robbing a bank (which i've already stated how i feel about that.) if we see what was his descent into this situation, hey, we might actually see a human being along the way. a man falling apart.
i'm curious as to why there's this perpetuated image of death as this sly, trickster kind of character. devils are sly. even if the devil advises you on a positive path, reality is it's just going to lead you to your damnation eventually. death is a part of life. not evil, not good, it just is itself. the means to a death, well now, that there be a different story. i'd like to see an interpretation of death without the scythe and all the cliches that come with it. and, unless this is going to be a comedy/satirical story, after existing since the beginnings of the universe, the best line death can come up with is "i haven't killed you yet because you're already dead?"
death decides what lives, what dies...why does he need a human to save people for? when the dead come a knocking, wouldn't death just say 'sorry, you're early, can't take you.'
hmmm, that's it...this gives me an idea for a prompt...
these are my thoughts. it's getting to be bedtime, and i'm losing coherency.
ernesto
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Post by davidaccampo on Jun 21, 2006 1:16:02 GMT -5
Hey Vanessa--
Sorry, I'm just getting back to this board.
First of all, I've gotta say, I really like the tone of this. YOu stayed away from at least one big cliche.
cliche #1 - Neil Gaiman's Death. He took it. He owned it. Ya just can't do Death that way anymore. And you didn't. The only thing I'd be careful about is that you use the symbol of the Ankh, which to my memory was never really associated with Death/Reaper before Gaiman did it with his version. Yes, I know it symbolizes life and was often used in regards to the afterlife...but not necessarily with a Death-type character. At least not popularly. In trying to stray as FAR as possible from Gaiman, I might even consider trying something different. It might honestly be refreshing to see a good ol' skull and cross-bones tattoo or something blunt like that.
I also like that you played this for laughs -- almost a parody of the hard-boiled killer at the top, and pitting him against death is kind of amusing. I had no problem with the guy being named "Grim Killer" -- it's so over-the-top, and I figure that's what you're going for.
So, in light of that...you're starting with a stereotype of a killer and pitting him against what's mostly a stereotype of the reaper. So, let's look at what you can do with that.
If you keep them as stereotypes, it appears that you're going more for a satirical piece. YOu're going to use the stereotypes ala the Simpsons or Family Guy to demonstrate some ridiculous aspect of human nature. Now, for the story to work with the elements you've laid down, you really need to think: what is this guy going to do when faced with "saving lives." Does it turn out to be really hard, thus making a commentary that it's easier to destroy than to save? Or that our attempt to save usually ends in destruction? Or do you use this platform to make more of a statement about dEath, perhaps our fears, feelings, or religious perceptions of an afterlife?
If you don't want to play this for hard laughs, then the other possibility I see is this: you start the character off as a stereotype, and then you slowly peel back the layers to reveal a complicated individual. Now, to do this, you've got to start "peeling" fast. Thus far, you've mostly used him as an unrepentant caricature. Even the name is a caricature...so you've got to start pulling back layers. How do you connect the pimp to the assassin to the drug dealer to the armed robber? Delve into this character, find a backstory that shows how he'd end up jumping from one wrong-side job to another. For laughs, maybe he started as a hairdresser. Or an accountant. For more serious social commentary, you could pull apart the Grim Killer and show how someone can fall to this side and never come back. He could become a hyper-real character, ala American Psycho.
So, the basic crux of the story is very interesting to me. You've got to stereotypes that haven't really played together. I'd like to see what comes of that.
If you dont' know what to do, think about this:
What is the Reaper's motivation for intervening? Why does she even care what Killer does?
What does the threat of Hell mean to Killer's whole world? Did he EVER used to think about an afterlife? If he didn't, then maybe you should spend a little time exploring what a shocking revelation this would be.
Rather than trying to format the story and worry about page-length, you also may just want to try free-writing with these characters for a bit. Stay in that scene with the two of them, before she comes up with the idea for him to save people. Just set the two characters in a room together and let them talk...see what happens. Through writing you will probably find some weird connections, and you may begin to see what drives each of them.
Those would be my initial thoughts. If you have some ideas of where you WANT to head, bounce them around -- I'd be curious to see where you intend to head with this.
And if you want, I can also look at the script again and talk more about the structure, but it seemed OK at first read. I gather that the real question lies in where this story is headed, and for that, you've got all the above comments... ;D
I hope this helps!
Dave
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Post by jayvee on Jun 21, 2006 8:38:53 GMT -5
Is the name "Grim Killer" perhaps some foreshadowing?
Also, I was going to ask... You mind if I take the "man robs X, falls into a sewer hole and dies, then meets a loquacious Death" concept and see what I can do with it? I had a dream about it last night and I wanted to put it down on paper but I didn't want you getting mad that I stole your plot.
-- JV
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Post by vanessa on Jun 22, 2006 16:42:06 GMT -5
Wow, so many comments! Thanks everyone! Ross- I didn't want Grim to be sympathetic cause I didn't want him to have a happy ending. I initially wanted a horribly ironic and satirical end to his story. Jayvee- I think I started out with a more gritty and dark story in mind, but as I was writing it, it came out more comical. After reading everyone's opinions, I think I might stick with the more satirical route. And yeah, you can use the concept, if you like. Ipuertoricanpony- I didn't really think in realistic terms about Grim. I just wanted the audience to think of him as the most bad@ss guy around. Stereotypical, uncaring b@stard. And his name would obviously be a name he made up himself(to add to the badAssness). I'm figuring his real name is Sue. As far as Death goes, well it really might not be her choice who lives and who dies, kinda like in Dead Like Me. The reapers in that show were given a name a location and a time, and had to find the person who was going to die, so they could take their soul and help them get where they need to go. I'm thinking this Death is kinda like that. She gets her information from a higher source. Dave: This Death was definately inspired by Neil Gaiman's Death. I figured the Ankh might work in this situation to show that Death cares about life. Not to mention, that I love Egyptian imagery. Perhaps an Amenta would work better? It represent the Underworld and the setting of the sun. And yes, Grim's name is supposed to be somewhat over the top. I think I may want to keep this for laughs. I may also want to reuse the Death character for other stories, as I think I can do a lot with her. Grim, however, I want to stay as a very static character. Too stubborn to really change until it's too late for him. What I initially wanted to do, was put Grim in the body of a young drug addicted teenage girl. Take a step in the shoes of someone whose life he helped ruin and fail miserably. Anyways, thanks a lot to everyone who commented. You've given me a lot to think about.
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Post by davidaccampo on Jun 22, 2006 18:19:44 GMT -5
What I initially wanted to do, was put Grim in the body of a young drug addicted teenage girl. Take a step in the shoes of someone whose life he helped ruin and fail miserably. OK, now THIS I really like! However, I'm not sure how much that can be played for laughs. maybe it's just how I think, but I'd have Grim learning about the culture of teenage runaways, drug addiction, prostitution, and perhaps the culture of poverty that gets one stuck in this cycle. And that woudl end up being VERY depressing if I wrote it. What if you put him in a completely different environment. he does whatever he can to get by, right? Morals and ethics are out the window, the law doesn't matter, he's outside of the legal system, outside of our culture, and yet still bound by the basic economics. So, what if you instead put him in the body of a teenage girl who is at an all-girl catholic boarding school full of rich snobs? Or something like that. Now THAT would be great for over-the-top comedy. All his skills are useless for surviving in THAT world. he doesn't have to do anything just to survive, but he's also completely oppressed by the teachers, the religious setting, and the cuthroat rivalry of snobby teen girls. Either that, or he ends up killing all the priests and nuns, and then addicting and pimping out the catholic school girls. Either way, its' ripe for comedy.
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Post by ipuertoricanpony on Jun 22, 2006 19:35:39 GMT -5
i understand wanting to make him a bad ass, but remember there are better ways. show, don't tell. there are more subtle and effective ways to do it.
also, death can address hiim by his real name. death would. it's death. what does death care about nicknames and what not. it's not that kind of game for death. also, we could see the human being that calls himself 'Grim Killer." by the way, do you know any people like grim killer? ever spend any time with anyone like that?
the problem with going with the stereotypes is that none of these characters are goign to be memorable. they're going to be caricatures, and not as effective, because you'll only be skimming the surface with your characterizations.
ernesto
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Post by davidaccampo on Jun 22, 2006 20:59:30 GMT -5
i understand wanting to make him a bad ass, but remember there are better ways. show, don't tell. there are more subtle and effective ways to do it. also, death can address hiim by his real name. death would. it's death. what does death care about nicknames and what not. it's not that kind of game for death. also, we could see the human being that calls himself 'Grim Killer." by the way, do you know any people like grim killer? ever spend any time with anyone like that? the problem with going with the stereotypes is that none of these characters are goign to be memorable. they're going to be caricatures, and not as effective, because you'll only be skimming the surface with your characterizations. ernesto I humbly disagree with ernesto here, simply because it seems to me that vanessa's point IS to utilize the stereotypes. She doesn't want a subtle portrayal of a killer because it doesn't serve the story she's trying to tell. Look at it this way: the biggest stereotypes on the planet are probably the Simpsons, and the Simpsons WORK as caricature because they are used to show us the fabric of America on a level that real people could never achieve. In essence, Grim is not a real person -- he's an idea of a person. Vanessa, at least it appears to me, is trying to utilize that idea to get to another idea, to reveal to us something about death and life, etc. Stereotypes can be used to great effect -- as long as you know what you're doing. That's why it really depends on where Vanessa wants to take her story and her reason for telling it.
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Post by vanessa on Jun 22, 2006 21:53:12 GMT -5
What I initially wanted to do, was put Grim in the body of a young drug addicted teenage girl. Take a step in the shoes of someone whose life he helped ruin and fail miserably. OK, now THIS I really like! However, I'm not sure how much that can be played for laughs. maybe it's just how I think, but I'd have Grim learning about the culture of teenage runaways, drug addiction, prostitution, and perhaps the culture of poverty that gets one stuck in this cycle. And that woudl end up being VERY depressing if I wrote it. What if you put him in a completely different environment. he does whatever he can to get by, right? Morals and ethics are out the window, the law doesn't matter, he's outside of the legal system, outside of our culture, and yet still bound by the basic economics. So, what if you instead put him in the body of a teenage girl who is at an all-girl catholic boarding school full of rich snobs? Or something like that. Now THAT would be great for over-the-top comedy. All his skills are useless for surviving in THAT world. he doesn't have to do anything just to survive, but he's also completely oppressed by the teachers, the religious setting, and the cuthroat rivalry of snobby teen girls. Either that, or he ends up killing all the priests and nuns, and then addicting and pimping out the catholic school girls. Either way, its' ripe for comedy. Hmm... I dunno. I kinda wanted his story to end in the next couple pages really. I don't want to follow this character around a lot. What I had envisioned was him waking up in a dingy apartment, and then looking into a mirror to see Death smiling back at him. But I wasn't sure if there was something else I could do that would be more fitting. Like wake up as a parapalegic in a hospital, or as someone with a brain tumor. Anything to make his mission practicaly impossible, to show that he had somewhat been tricked by the Reaper. I don't see him waking up as a Catholic school girl unless this school girl had been on a death bed.
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Post by vanessa on Jun 22, 2006 22:01:45 GMT -5
i understand wanting to make him a bad ass, but remember there are better ways. show, don't tell. there are more subtle and effective ways to do it. also, death can address hiim by his real name. death would. it's death. what does death care about nicknames and what not. it's not that kind of game for death. also, we could see the human being that calls himself 'Grim Killer." by the way, do you know any people like grim killer? ever spend any time with anyone like that? the problem with going with the stereotypes is that none of these characters are goign to be memorable. they're going to be caricatures, and not as effective, because you'll only be skimming the surface with your characterizations. ernesto I humbly disagree with ernesto here, simply because it seems to me that vanessa's point IS to utilize the stereotypes. She doesn't want a subtle portrayal of a killer because it doesn't serve the story she's trying to tell. Look at it this way: the biggest stereotypes on the planet are probably the Simpsons, and the Simpsons WORK as caricature because they are used to show us the fabric of America on a level that real people could never achieve. In essence, Grim is not a real person -- he's an idea of a person. Vanessa, at least it appears to me, is trying to utilize that idea to get to another idea, to reveal to us something about death and life, etc. Stereotypes can be used to great effect -- as long as you know what you're doing. That's why it really depends on where Vanessa wants to take her story and her reason for telling it. Yeah... I imagine him being like a stereotypical piece of scum. He's a flat character, which is why his story will end in tragedy and hopefully, a little irony. It's rare when a character can stay exactly the same and still achieve their goal(unless you're talking Cinderella and such). A "real" person also wouldn't do over-the-top monologues to themselves or call themselves something as ridiculous as Grim Killer.
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Post by davidaccampo on Jun 24, 2006 0:43:12 GMT -5
Hmm... I dunno. I kinda wanted his story to end in the next couple pages really. I don't want to follow this character around a lot. What I had envisioned was him waking up in a dingy apartment, and then looking into a mirror to see Death smiling back at him. But I wasn't sure if there was something else I could do that would be more fitting. Like wake up as a parapalegic in a hospital, or as someone with a brain tumor. Anything to make his mission practicaly impossible, to show that he had somewhat been tricked by the Reaper. I don't see him waking up as a Catholic school girl unless this school girl had been on a death bed. OK...hmmm...I've been thinking about this all day. See, I was trying to spitball ideas assuming you were stuck with where to take the story, but you seem to know exactly where you want it to go. So, my next suggestion would be to write it out. Even if it seems crappy or you're unsure of it -- just write it out until you get to the end. THen let us see it again. I see what you're going for, and it's hard to tell if it will work. The stereotypes and the over-the-top comedic aspect seem, in my mind, to want to take the story one way, but the ironic twist seems more like a Twilight Zone-ish social commentary. I'm having a hard time seeing them both working together, perhaps because Grim is so over-the-top that it raises my expectations to more of a caricature level (ala the Simpsons, as I mentioned). So, I'd be really curious for you to finish the story and post it, even if it's really, really rough. Once we see how you pull it all together, I think we can give you a better idea of what works and what doesn't (if anything). Dave
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Post by destriarch on Jun 26, 2006 15:07:55 GMT -5
A brief thought: Death's attitude and general manner are rather up-to-date and sassy for a guy in a costume more appropriate to a twelfth-century monk. Why not sneak in a single item of modern apparel for a giggle? Maybe give him a pin-badge on his lapel, or put him in normal clothing underneath the cloak, or give him a selection of Rolex watches rather than the traditional hourglasses? Just a thought that amused me Ash
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Post by jayvee on Jun 26, 2006 17:44:41 GMT -5
Death needs an Ipod.
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